Extended and mixed reality experience adaptation, processing, and handover from one edge node to another
AssigneeAdeia Guides Inc.
InventorsTatu V.J. Harviainen, Tao Chen, Dhananjay Lal
Life of this patent
Estimating the term…
Abstract
Methods and systems are described for extended and mixed reality experience adaptation, processing, and handover from one computing or processing entity to another. In response to a change in a condition impacting resource usage, delivery of content is transferred from one edge node to another. One or more changes in a viewing client, a first edge node, a second edge node, a communication network, and content signal a handover. Artificial intelligence systems, including neural networks, and models are trained and developed for improving the adaptation, processing, and handover. Related apparatuses, devices, techniques, and articles are also described.
Claims22
A method, comprising:
- modifying, at a first edge node, a content cache and a digital replica of a local environment based on extended reality (XR) content and a global anchoring map;
- transmitting, from the first edge node, data of the content cache and the digital replica of the local environment to a viewing client;
- and
- based at least in part on a change in a condition impacting resource usage, transferring at least a portion of the modifying of the content cache and the digital replica of the local environment based on the XR content and the global anchoring map from the first edge node to a second edge node, wherein the second edge node is configured to perform:
- modifying, at the second edge node, the content cache and the digital replica of the local environment based on the XR content and the global anchoring map;
- and
- transmitting, from the second edge node, the data of the content cache and the digital replica of the local environment to the viewing client.
-20. (canceled)
A system, comprising:
- a first edge node configured to modify a content cache and a digital replica of a local environment based on extended reality (XR) content and a global anchoring map;
- a viewing client;
- and
- a second edge node configured to modify the content cache and the digital replica of the local environment based on the XR content and the global anchoring map;
- and
- circuitry configured to:
- transmit, from the first edge node, data of the content cache and the digital replica of the local environment to the viewing client;
- based at least in part on a change in a condition impacting resource usage, transfer at least a portion of the modifying of the content cache and the digital replica of the local environment based on the XR content and the global anchoring map from the first edge node to the second edge node;
- modify, at the second edge node, the content cache and the digital replica of the local environment based on the XR content and the global anchoring map;
- and
- transmit, from the second edge node, the data of the content cache and the digital replica of the local environment to the viewing client.
-100. (canceled)
Dependencies are inferred from the claim text.