Normal-regularized conformal deformation for stylized three dimensional (3d) modeling
AssigneeRoblox Corporation
InventorsHsueh-Ti Derek Liu, Maurice Kyojin CHU, Dario KNEUBUHLER, Andrew Alan JOHNSON
Life of this patent
Estimating the term…
Loading patent…
AssigneeRoblox Corporation
InventorsHsueh-Ti Derek Liu, Maurice Kyojin CHU, Dario KNEUBUHLER, Andrew Alan JOHNSON
Estimating the term…
Some implementations relate to methods, systems, and computer-readable media to stylize a three-dimensional (3D) avatar in a virtual experience using controls to set constraints. The stylizing may include performing applying a scaling control to a body part of the avatar body to change a size of at least one component of the body part, applying a positional control to the body part of the avatar body to change at least one from the group of a shape of the at least one component of the body part, a position of the at least one component of the body part, and a combination thereof, and/or applying an orientation control to the body part of the avatar body to change an orientation of the at least one component of the body part; and deforming the body part of the avatar body accordingly based on minimizing an energy function.
A computer-implemented method to stylize a three-dimensional (3D) avatar body, the method comprising:
A non-transitory computer-readable medium with instructions stored thereon that, responsive to execution by a processing device, cause the processing device to perform operations to stylize a three-dimensional (3D) avatar body comprising:
A system, comprising:
Dependencies are inferred from the claim text.