Virtual scene-based interaction method
AssigneeTencent Technology (Shenzhen) Company Limited
InventorTeng CHEN
Life of this patent
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Abstract
An interaction method based on a virtual scene is provided. In the method, a first virtual object in a to-be-synchronized state and a state synchronization area are displayed in a first virtual scene. The first virtual object is controlled by a first user associated with a first account. A second virtual object is displayed outside of the state synchronization area in the virtual scene. The second virtual object is controlled by a second user associated with a second account. When the second virtual object enters the state synchronization area, state representation information indicating that the second virtual object is in the to-be-synchronized state is output.
Claims20
An interaction method based on a virtual scene, the method comprising:
- displaying a first virtual object in a to-be-synchronized state and a state synchronization area in a virtual scene, the first virtual object being controlled by a first user associated with a first account;
- displaying a second virtual object outside of the state synchronization area in the virtual scene, the second virtual object being controlled by a second user associated with a second account;
- and
- when the second virtual object enters the state synchronization area, outputting, by processing circuitry, state representation information indicating that the second virtual object is in the to-be-synchronized state.
An information processing apparatus, comprising:
- processing circuitry configured to:
- display a first virtual object in a to-be-synchronized state and a state synchronization area in a virtual scene, the first virtual object being controlled by a first user associated with a first account;
- display a second virtual object outside of the state synchronization area in the virtual scene, the second virtual object being controlled by a second user associated with a second account;
- and
- when the second virtual object enters the state synchronization area, output state representation information indicating that the second virtual object is in the to-be-synchronized state.
A non-transitory computer-readable storage medium, storing instructions which when executed by a processor cause the processor to perform:
- displaying a first virtual object in a to-be-synchronized state and a state synchronization area in a virtual scene, the first virtual object being controlled by a first user associated with a first account;
- displaying a second virtual object outside of the state synchronization area in the virtual scene, the second virtual object being controlled by a second user associated with a second account;
- and
- when the second virtual object enters the state synchronization area, outputting state representation information indicating that the second virtual object is in the to-be-synchronized state.
Dependencies are inferred from the claim text.