Dynamically Changing Button Indicia for a Game Controller
AssigneeBackbone Labs, Inc.
InventorOzhan Maker
Life of this patent
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Abstract
A gaming device that includes a handheld controller having a handle and a depressible button on the handle configured to receive user input. The depressible button includes a first marking layer including a first indicia, a first light source configured to illuminate the first indicia in the first marking layer, a second marking layer stacked with the first marking layer and including a second indicia, and a second light source configured to illuminate the second indicia in the second marking layer.
Claims21
1-30. (canceled)
A handheld gaming controller comprising:
- a handle;
- and
- a user input device on the handle, wherein the user input device comprises:
- first indicia in a first marking layer indicating a first function of the user input device for a first game;
- and
- second indicia in a second marking layer indicating a second function of the user input device for a second game, wherein the second game is different from the first game;
- a first light source;
- a first channel configured to convey light emitted by the first light source to the first marking layer to illuminate the first indicia;
- a second light source;
- and
- a second channel configured to convey light emitted by the second light source to the second marking layer to illuminate the second indicia;
- wherein:
- the first light source is configured to be selectively activated in response to the handheld gaming device being configured for the first game;
- and
- the second light source is configured to be selectively activated in response to the handheld gaming device being configured for the second game.
A handheld gaming controller comprising:
- a handle;
- and
- a user input device on the handle, wherein the user input device comprises:
- first indicia in a first marking layer indicating a first function of the user input device for a first mode of gameplay;
- and
- second indicia in a second marking layer indicating a second function of the user input device for a second mode of gameplay, wherein the second mode of gameplay is different from the first mode of gameplay;
- a first light source;
- a first channel configured to convey light emitted by the first light source to the first marking layer to illuminate the first indicia;
- a second light source;
- and
- a second channel configured to convey light emitted by the second light source to the second marking layer to illuminate the second indicia;
- wherein:
- the first light source is configured to be selectively activated in response to the handheld gaming device being configured for the first mode of gameplay;
- and
- the second light source is configured to be selectively activated in response to the handheld gaming device being configured for the second mode of gameplay.
A handheld gaming controller comprising:
- a handle;
- and
- a user input device on the handle;
- wherein the user input device comprises:
- first indicia in a first marking layer indicating a first function of the user input device, wherein the first indicia is configured to be illuminated by a first light source conveying light emitted through a first channel to the first indicia in response to the first light source being selectively activated in response to the handheld gaming device being configured for a first game;
- and
- second indicia in a second marking layer indicating a second function of the user input device, wherein the second indicia is configured to be illuminated by a second light source conveying light emitted through a second channel to the second indicia in response to the second light source being selectively activated in response to the handheld gaming device being configured for a second game, the second game being different from the first game.
Dependencies are inferred from the claim text.