Cue stroke monitoring for player community development
AssigneeSeybert's Billiard Corporation
InventorsCharles Francis Chvala, Mark Horton
Life of this patent
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Abstract
Cue stroke monitoring for player development includes the collection of cue stroke metrics for a real-time monitored cue sports player operating a cue in a cue sports game and the matching of the pool cue stroke metrics to a profile of a different cue sports player. Then, cue stroke content is retrieved which maps to the profile of the different cue sports player. Finally, a visualization of the pool cue stroke content is rendered in a mobile computing device of the real-time monitored cue sports player. In this way, temporally and metrically relevant feedback regarding the cue stroke of the monitored cue sports player is fed back to the monitored cue sports player so as to promote the development of the stroke of the cue sports player.
Claims18
A method for cue stroke monitoring for player development comprising:
- collecting cue stroke metrics for a real-time monitored cue sports player operating a cue in a cue sports game;
- matching the pool cue stroke metrics to a profile of a different cue sports player;
- retrieving cue stroke content mapping to the profile of the different cue sports player;
- and,
- rendering a visualization of the pool cue stroke content in a mobile computing device of the real-time monitored cue sports player.
A data processing system adapted for cue stroke monitoring for player development, the system comprising:
- a host computing platform comprising one or more computers, each with memory and one or processing units including one or more processing cores;
- and,
- a cue stroke monitoring module comprising computer program instructions enabled while executing in the memory of at least one of the processing units of the host computing platform to perform:
- collecting cue stroke metrics for a real-time monitored cue sports player operating a cue in a cue sports game;
- matching the pool cue stroke metrics to a profile of a different cue sports player;
- retrieving cue stroke content mapping to the profile of the different cue sports player;
- and,
- rendering a visualization of the pool cue stroke content in a mobile computing device of the real-time monitored cue sports player.
A computing device comprising a non-transitory computer readable storage medium having program instructions stored therein, the instructions being executable by at least one processing core of a processing unit to cause the processing unit to perform cue stroke monitoring for player development by:
- collecting cue stroke metrics for a real-time monitored cue sports player operating a cue in a cue sports game;
- matching the cue stroke metrics to a profile of a different cue sports player;
- retrieving cue stroke content mapping to the profile of the different cue sports player;
- and,
- rendering a visualization of the cue stroke content in a mobile computing device of the real-time monitored cue sports player.
Dependencies are inferred from the claim text.