Intelligent gaming assistant for personal wellness
AssigneeDell Products L.P.
InventorsWei-Hsiang Chi, Preeth Kartikeyan Srinivasan
Life of this patent
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Abstract
Systems and methods for providing wellness assistance to a user during a gaming session are disclosed. Telemetry data associated with a user is received, e.g., by an information handling system or hub device, during a gaming session for a gaming application. A wellness level of the user is monitored during the gaming session, based, at least in part, on the telemetry data. Upon determining, based on the monitoring, that the user needs wellness assistance during a portion of the gaming session, a wellness assistance session is initiated to provide the wellness assistance via at least one interface of a device associated with the user.
Claims20
A method comprising:
- receiving, by a hub device, telemetry data associated with a user during a gaming session for a gaming application executing on the hub device;
- monitoring, by the hub device, a wellness level of the user during the gaming session, based, at least in part, on the telemetry data;
- determining that the user needs wellness assistance during a portion of the gaming session, based on the monitoring;
- and
- initiating a wellness assistance session to provide the wellness assistance via at least one interface of a device associated with the user, based on the determination.
An information handling system comprising:
- a memory;
- and
- a processor coupled to the memory, wherein the processor is configured to perform operations comprising:
- receiving telemetry data associated with a user during a gaming session for a gaming application;
- monitoring a wellness level of the user during the gaming session, based, at least in part, on the telemetry data;
- determining that the user needs wellness assistance during a portion of the gaming session, based on the monitoring;
- and
- initiating a wellness assistance session to provide the wellness assistance via at least one interface of a device associated with the user, based on the determination.
A computer program product comprising:
- a non-transitory computer readable medium comprising code for performing operations comprising:
- receiving telemetry data associated with a user during a gaming session for a gaming application;
- monitoring a wellness level of the user during the gaming session, based, at least in part, on the telemetry data;
- determining that the user needs wellness assistance during a portion of the gaming session, based on the monitoring;
- and
- initiating a wellness assistance session to provide the wellness assistance via at least one interface of a device associated with the user, based on the determination.
Dependencies are inferred from the claim text.