Gaming method and apparatus using cluster based awards
AssigneeAristocrat Technologies Australia Pty Limited
InventorsRyan Paul Hawkins, Yanis Tsombanidis, Stephanie Johns, Robert Honeycutt
Life of this patent
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Abstract
The present invention relates to gaming machines, systems and methods of gaming. There are a number of different ways available for determining an award by current gaming machines and systems. In this embodiment, a game controller is arranged to determine an award depending on the number of columns spanned by a cluster of symbols and the number of symbol positions in the cluster.
Claims20
A game server, comprising:
- a communications interface;
- a memory;
- and
- a processor executing instructions stored in the memory, wherein execution of the instructions causes the processor to transmit one or more signals via the communications interface that cause a computing device to:
- present, via a display of the computing device, a game outcome comprising a plurality of symbols at a plurality of display positions of the display, wherein each winning symbol cluster in the plurality of symbols comprises a respective same symbol at each display position in the respective winning symbol cluster, wherein each display position in the respective winning symbol cluster is adjacent to at least one other display position in the respective winning symbol cluster, and wherein no display position of the plurality of display positions is shared by multiple winning symbol clusters;
- and
- present, for each winning symbol cluster, a respective cluster award that is based on a quantity of the respective same symbol in the respective winning symbol cluster.
A method of a computing device, the method comprising:
- receiving, from a game server, a game outcome comprising a plurality of symbols;
- presenting, via a display of the computing device, the plurality of symbols of the game outcome at a plurality of display positions;
- and
- presenting, via the display, a respective cluster award for each winning symbol cluster that is based on a quantity of the respective same symbol in the respective winning symbol cluster, wherein each winning symbol cluster comprises a respective same symbol at each display position in the respective winning symbol cluster, wherein each display position in the respective winning symbol cluster is adjacent to at least one other display position in the respective winning symbol cluster, and wherein no display position of the plurality of display positions is shared by multiple winning symbol clusters.
One or more non-transitory computer readable media comprising instructions, which when executed, cause a game server to transmit one or more signals that cause a computing device to at least:
- present, via a display of the computing device, a game outcome comprising a plurality of symbols at a plurality of display positions;
- and
- present, via the display of the computing device, a respective cluster award for each winning symbol cluster in the game outcome, wherein each winning symbol cluster comprises a respective same symbol at each display position in the respective winning symbol cluster, wherein each display position in the respective winning symbol cluster is adjacent to at least one other display position in the respective winning symbol cluster, and wherein no display position of the plurality of display positions is shared by multiple winning symbol clusters.
Dependencies are inferred from the claim text.