Gaming system and apparatus for consecutive ascending awards
AssigneeAristocrat Technologies Australia Pty Limited
InventorsRyan Cuddy, Lyndsay Nelson
Life of this patent
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AssigneeAristocrat Technologies Australia Pty Limited
InventorsRyan Cuddy, Lyndsay Nelson
Estimating the term…
A gaming machine determines a base outcome and initiates a bonus display sequence including a plurality of bonus outcomes. Prior to displaying any of the bonus outcomes, the machine determines a quantity of free spins and an outcome for each free spin, including an outcome amount, and at least one additional free play outcome including a corresponding outcome amount. The machine identifies i) a plurality of winning outcomes and ii) a plurality of non-winning outcomes and sorts, in ascending order based on the outcome amount, the plurality of winning outcomes in a table stored in memory. The machine displays the winning outcomes in order retrieved from the table, and displays the at least one additional free play outcome when the corresponding outcome amount is equal to or greater than the respective free play outcome of the plurality of winning outcomes.
An electronic gaming device comprising:
At least one non-transitory computer-readable storage medium with instructions stored thereon that, in response to execution by at least one processor, cause the at least one processor to:
A method of electronic gaming implemented by at least one processor in communication with at least one memory, the method comprising:
Dependencies are inferred from the claim text.