Trading and selling earned bonus games
AssigneeIgt
InventorDwayne NELSON
Life of this patent
Estimating the term…
Abstract
A gaming device includes an input device, a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to per perform operations. Operations include receiving from a first player, a wager for a wagering game at an electronic gaming machine (EGM), receiving an indication that the first player of the EGM has won multiple bonus game plays, receiving, from the first player, an offer to sell a portion of the bonus game plays, and receiving an acceptance message from a second player indicating that the second player will buy the portion of the bonus game plays. Operations further include, responsive to receiving the acceptance message, transferring the portion of the bonus game plays to the second player.
Claims20
A system comprising:
- a processor circuit;
- and
- a memory comprising machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to:
- receive a wager for a wagering game at an electronic gaming machine (EGM);
- receive, from the EGM, an indication that a first player of the EGM has won a plurality of bonus game plays;
- and
- receive, from the first player and via the EGM, an offer to sell the plurality of bonus game plays to a second player.
A gaming device comprising:
- an input device;
- a processor circuit;
- and
- a memory comprising machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to:
- receive from a first player and via the input device, a wager for a wagering game at an electronic gaming machine (EGM);
- receive an indication that the first player of the EGM has won a plurality of bonus game plays;
- receive, from the first player, an offer to sell a portion of the plurality of bonus game plays;
- receive an acceptance message from a second player indicating that the second player will buy the portion of the plurality of bonus game plays;
- and
- responsive to receiving the acceptance message, the processor circuit is caused to transfer the portion of the plurality of bonus game plays to the second player.
A method comprising:
- receiving, from a first player and via an electronic gaming machine (EGM), an indication that the player of the EGM has won a plurality of bonus game plays;
- receiving, from the first player and via the EGM, an offer to sell the plurality of bonus game plays to a second player;
- receiving an acceptance message from the second player indicating agreement to buy the plurality of bonus game plays;
- receiving, from the second player, an offer to sell a portion of the plurality of bonus game plays;
- and
- receiving an acceptance message from a third player indicating that the third player will buy the portion of the plurality of bonus game plays from the second player.
Dependencies are inferred from the claim text.