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US 2024/0404345 A1Published application
Symbol display accumulation sequence and a related accumulated symbol display use sequence
AssigneeIgt
InventorsDavid Jenkins, Dwayne Nelson, Christopher John Richardson, Jacqueline Diane Alvarez
Life of this patent
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Abstract
Gaming systems and methods that provide a symbol display accumulation sequence and a related accumulated symbol display use sequence, wherein the accumulation sequence includes an accumulation of symbol displays during one or more plays of one or more games during, and wherein the use sequence includes the use of the accumulated symbol displays.
Claims20
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- cause a display, by a display device, of a first sequence triggering event,
- cause a display, by the display device, of a first sequence comprising plays of a game,
- cause a display, by the display device, of a plurality of accumulated symbol displays that are generated during the first sequence, each accumulated symbol display comprising a quantity of different symbols, wherein two of the accumulated symbol displays comprises different quantities of symbols,
- cause a display, by the display device, of the quantity of different symbols of one of the accumulated symbol displays changing during the first sequence,
- cause a display, by the display device, of a triggering event for a second sequence, and
- cause a display, by the display device, of the second sequence wherein one of the accumulated symbol displays remaining after the triggering event for the second sequence occurs is activated and displays one of the symbols on said accumulated symbol display.
6 more elements
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- cause a display, by a display device, of a first sequence triggering event,
- cause a display, by the display device, of each of an initial quantity of accumulated symbol displays after the display of the first sequence triggering event, and for each said accumulated symbol display a quantity of symbols on said accumulated symbol display, the quantity being at least one,
- cause a display, by the display device, of a first sequence comprising plays of a game,
- cause a display, by the display device, of the accumulated symbol displays changing during the first sequence, and which comprises a display, by the display device, of the quantity of different symbols on one of the accumulated symbol displays changing during the first sequence, and which comprises a display, by the display device, of the quantity of the accumulated symbol displays changing during the first sequence,
- cause a display, by the display device, of a triggering event for a second sequence, and
- cause a display, by the display device, of the second sequence wherein each of the accumulated symbol displays remaining after the triggering event for the second sequence occurs is activated and displays one of the symbols on said accumulated symbol display.
6 more elements
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- cause a display, by a display device, of a first sequence triggering event,
- cause a display, by the display device, of a first sequence comprising plays of a game,
- cause a display, by the display device, of a plurality of accumulated symbol displays that are displayed during the first sequence, each of the accumulated symbol displays comprising a quantity of different symbols, and two of the accumulated symbol displays comprising different quantities of symbols,
- cause a display, by the display device, of two of the accumulated symbol displays being formed into a combined accumulated symbol display during the first sequence, wherein the combined accumulated symbol display comprises a sum of the quantities of symbols of the two accumulated symbol displays that are formed into the combined accumulated symbol display,
- cause a display, by the display device, of one of the accumulated symbol displays being split into two accumulated symbol displays during the first sequence, wherein the two accumulated symbol displays that are split from the one accumulated symbol display comprise a total quantity of symbols equal to the quantity of symbols of said one accumulated symbol display,
- cause a display, by the display device, of a triggering event for a second sequence, and
- cause a display, by the display device, of the second sequence wherein each of the accumulated symbol displays remaining after the triggering event for the second sequence occurs is activated and displays one of the symbols on said accumulated symbol display.
7 more elements
Dependencies are inferred from the claim text.