Method and apparatus for providing a computer implemented game
AssigneeKing.Com Ltd.
InventorsKim AHLSTROM, Patrik STYMNE, Joakim BRUNNESTOM
Life of this patent
Estimating the term…
Abstract
A first user device is provided. Via the user interface a first computer implemented game within a messaging application can be selected. The first computer implemented game is related, but different, to second computer implemented game. Game play in one of the first and second computer implemented game is dependent on game play in the other of the first and second computer implemented games.
Claims22
A first computer device, the first computer device having at least one processor, at least one memory, a display, and a user interface, the at least one processor configured to:
- cause the display to display images associated with a messaging application, said messaging application supporting messaging between the first computer device associated with a first user and a second computer device associated with a second user;
- receive first user input information from the user interface to select a first computer implemented game to play within the messaging application;
- cause the display to display game information for the first computer implemented game within the messaging application;
- receive second user input information from the user interface defining one or more game moves with respect to the first computer implemented game within the messaging application;
- and
- cause a first message to be sent via the messaging application to the second computer device associated with the second user responsive to the received second user input information, the first message comprising information relating to the one or more moves.
The first computer device as claimed 16, wherein the next game challenge is dependent on a location of one or more of the first and second computer devices.
A non-transitory computer readable storage device storing instructions that, when executed by at least one processor of a first computer device causes the at least one processor to perform the following steps:
- cause a display to display images associated with a messaging application, said messaging application supporting messaging between the first computer device associated with a first user and a second computer device associated with a second user;
- receive first user input information from the user interface to select a first computer implemented game within the messaging application;
- cause the display to display game information for the first computer implemented game within the messaging application;
- receive second user input information from the user interface defining one or more game moves with respect to the first computer implemented game within the messaging application;
- and
- cause a first message to be sent via the messaging application to the second computer device associated with the second user responsive to the received second user input information, the first message comprising information relating to the one or more moves.
A computer implemented method performed by a first computer device, the first computer device having at least one processor, at least one memory, a display, and a user interface, the method comprising:
- causing the display to display images associated with a messaging application, said messaging application supporting messaging between the first computer device associated with a first user and a second computer device associated with a second user;
- receiving first user input information from the user interface to select a first computer implemented game to play within the messaging application;
- causing the display to display game information for the first computer implemented game within the messaging application;
- receiving second user input information from the user interface defining one or more game moves with respect to the first computer implemented game within the messaging application;
- and
- causing a first message to be sent via the messaging application to the second computer device associated with the second user responsive to the received second user input information, the first message comprising information relating to the one or more moves.
Dependencies are inferred from the claim text.