Seamless audio rollback
AssigneeRoblox Corporation
InventorFrederick William UMMINGER, III
Life of this patent
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AssigneeRoblox Corporation
InventorFrederick William UMMINGER, III
Estimating the term…
A metaverse application performs an audio rollback of a local game state by receiving user input from a user during gameplay of a virtual experience. The metaverse application renders a first game state of gameplay of the virtual experience on the user device based on the user input. The metaverse application receives information about a second game state of gameplay of the virtual experience from a server. The metaverse application determines that there is a discrepancy between the first game state and the second game state. The metaverse application determines an audio gap in the first game state where a modification to game audio is to be inserted. The metaverse application generates replacement audio, wherein a duration of the replacement audio matches a duration of the audio gap. The metaverse application renders a corrected game state on the user device that includes the replacement audio.
A computer-implemented method comprising:
A non-transitory computer-readable medium with instructions that, when executed by one or more computers, cause the one or more computers to perform operations, the operations comprising:
A system comprising:
Dependencies are inferred from the claim text.