Determination of gaze position on multiple screens using a monocular camera
AssigneeIntel Corporation
InventorsElad Sunray, Dmitry Rudoy, Noam Levy
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AssigneeIntel Corporation
InventorsElad Sunray, Dmitry Rudoy, Noam Levy
Estimating the term…
Systems and methods for real-time, efficient, monocular gaze position determination that can be performed in real-time on a consumer-grade laptop. Gaze tracking can be used for human-computer interactions, such as window selection, user attention on screen information, gaming, augmented reality, and virtual reality. Gaze position estimation from a monocular camera involves estimating the line-of-sight of a user and intersecting the line-of-sight with a two-dimensional (2D) screen. The system uses a neural network to determine gaze position within about four degrees of accuracy while maintaining very low computational complexity. The system can be used to determine gaze position across multiple screens, determining which screen a user is viewing as well as a gaze target area on the screen. There are many different scenarios in which a gaze position estimation system can be used, including different head poses, different facial expressions, different cameras, different screens, and various illumination scenarios.
A computer-implemented method, comprising:
One or more non-transitory computer-readable media storing instructions executable to perform operations, the operations comprising:
An apparatus, comprising:
Dependencies are inferred from the claim text.