Map switching method and apparatus, storage medium, and device
AssigneeTencent Technology (Shenzhen) Company Limited
InventorsHaiyuan GUO, Yan Xia, Wei Sun, Lei Zheng, Jing Liu
Life of this patent
Estimating the term…
Abstract
This application discloses a virtual map switching method in a virtual game environment performed at a computer device. The method includes: obtaining a travel position of a first virtual racing car in a first virtual map in a racing game, the first virtual racing car being controlled by a first player of the racing game; and teleporting the first virtual racing car from the first virtual map to a second virtual map in the racing game when the travel position of the first virtual racing car reaches a first teleporter that connects the first virtual map to the second virtual map.
Claims20
A virtual map switching method performed at a computer device, comprising:
- obtaining a travel position of a first virtual racing car in a first virtual map in a racing game, the first virtual racing car being controlled by a first player of the racing game;
- and
- teleporting the first virtual racing car from the first virtual map to a second virtual map in the racing game when the travel position of the first virtual racing car reaches a first teleporter that connects the first virtual map to the second virtual map.
A computer device, comprising a memory and a processor, the memory storing a plurality of computer programs that, when executed by the processor, cause the computer device to perform a virtual map switching method including:
- obtaining a travel position of a first virtual racing car in a first virtual map in a racing game, the first virtual racing car being controlled by a first player of the racing game;
- and
- teleporting the first virtual racing car from the first virtual map to a second virtual map in the racing game when the travel position of the first virtual racing car reaches a first teleporter that connects the first virtual map to the second virtual map.
A non-transitory computer-readable storage medium, storing a plurality of computer programs that, when executed by a processor of a computer device, cause the computer device to perform a virtual map switching method including:
- obtaining a travel position of a first virtual racing car in a first virtual map in a racing game, the first virtual racing car being controlled by a first player of the racing game;
- and
- teleporting the first virtual racing car from the first virtual map to a second virtual map in the racing game when the travel position of the first virtual racing car reaches a first teleporter that connects the first virtual map to the second virtual map.
Dependencies are inferred from the claim text.