Systems and methods to reconfigure a scene based on timing and scene content
AssigneeMindshow Inc.
InventorsGil Baron, William Stuart Farquhar, John Henry Kanikula Peters
Life of this patent
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Abstract
Systems and methods to reconfigure a scene based on timing and scene content are disclosed. Exemplary implementations may: obtain scene information defines a scene in which an event transpires; analyze the scene information that defines the event to identify effectual content and ineffectual content related to the event within the unedited event duration; and generate, based on the scene information and the analysis, a draft scene that includes an edited event comprising the effectual content from an edited event beginning to an edited event end in accordance with the prospective event duration.
Claims20
A system configured to reconfigure a scene based on timing and scene content, the system comprising:
- one or more processors configured by machine-readable instructions to:
- obtain scene information defines a scene in which an event transpires, wherein the scene includes performances of entities within a virtual reality setting over a scene duration from a scene beginning to a scene end, wherein the event has a prospective event duration, wherein the event has an unedited event duration from an event beginning to an event end, wherein the prospective event duration is a prospective duration of the event within the scene;
- analyze the scene information that defines the event to identify effectual content and ineffectual content related to the event within the unedited event duration;
- and
- generate, based on the scene information and the analysis, a draft scene that includes an edited event comprising the effectual content from an edited event beginning to an edited event end in accordance with the prospective event duration.
A method to reconfigure a scene based on timing and scene content, the method comprising:
- obtaining scene information defines a scene in which an event transpires, wherein the scene includes performances of entities within a virtual reality setting over a scene duration from a scene beginning to a scene end, wherein the event has a prospective event duration, wherein the event has an unedited event duration from an event beginning to an event end, wherein the prospective event duration is a prospective duration of the event within the scene;
- analyzing the scene information that defines the event to identify effectual content and ineffectual content related to the event within the unedited event duration;
- and
- generating, based on the scene information and the analysis, a draft scene that includes an edited event comprising the effectual content from an edited event beginning to an edited event end in accordance with the prospective event duration.
Dependencies are inferred from the claim text.