Mesh Compression Using Coding Units with Different Encoding Parameters
AssigneeApple Inc.
InventorsKhaled Mammou, Alexandros Tourapis, Jungsun Kim, Dimitri Podborski
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AssigneeApple Inc.
InventorsKhaled Mammou, Alexandros Tourapis, Jungsun Kim, Dimitri Podborski
Estimating the term…
A system comprises an encoder configured to compress and encode data for a three-dimensional mesh. To compress the three-dimensional mesh, the encoder determines sub-meshes and for each sub-mesh: texture patches and geometry patches. Also, the sub-meshes may be grouped into patches, patch-groups, and/or tiles. Different encoding parameters may be used for such different coding units (e.g., patches, patch-groups and/or tiles). However, the encoding parameters are adjusted for vertices that are shared between coding units to avoid introduction of artefacts. A decoder receives a bit stream as generated by the encoder and reconstructs the three-dimensional mesh.
A non-transitory, computer-readable, storage medium storing program instructions, that when executed using one or more computing devices, cause the one or more computing devices to:
A non-transitory, computer-readable storage medium storing program instructions, that when executed using one or more processors, cause the one or more processors to:
A device, comprising:
Dependencies are inferred from the claim text.