Storage medium storing game program, game system, game apparatus, and game processing method
AssigneeNintendo Co., Ltd.
InventorsNaoya YAMAMOTO, Hidemaro FUJIBAYASHI
Life of this patent
Estimating the term…
Loading patent…
AssigneeNintendo Co., Ltd.
InventorsNaoya YAMAMOTO, Hidemaro FUJIBAYASHI
Estimating the term…
Displaying is performed based on a map image of an area in a first state including map information or a map image of an area in a second state not including the map information. When a first condition is satisfied at a first location on a ground field of a first ground area, a ground map of the first ground area and an airspace map of a first airspace area above the first location are changed from the second state to the first state. When the first condition is satisfied, a player character is moved from the first location to a second location in an airspace field of the first airspace area, and movement control based on a user's movement operation input is resumed after the movement to the second location.
A non-transitory computer-readable storage medium having stored therein a game program that when executed by a computer of an information processing apparatus, causes the computer to perform operations comprising:
A game system comprising a processor, the processor being configured to at least:
A game apparatus comprising a processor, the processor being configured to at least:
A game processing method for causing a processor of an information processing apparatus to at least:
Dependencies are inferred from the claim text.