Information processing method and recording medium
AssigneeKonami Digital Entertainment Co., Ltd.
InventorNoriaki OKAMURA
Life of this patent
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Abstract
An acquirer acquires touch location information indicating a touch location on a touch panel. A designator designates the moving direction of an object in the game space based on the touch location information. In a case in which there are multiple paths in which the object is movable in a game space, a predictor predicts, from among the multiple paths, a path in which the object will be moving, based on the moving direction designated by the designator and a shape of an environment that restricts movement of the object in the game space. The display controller displays an image indicating a prediction result by the predictor in the game space.
Claims20
A non-transitory computer-readable recording medium storing a program for causing a processor to function as:
- an acquirer configured to acquire touch location information indicating a touch location on a touch panel;
- a designator configured to designate a moving direction of an object in a game space based on the touch location information;
- a predictor configured to, in a case in which there are multiple paths in which the object is movable in the game space, predict, from among the multiple paths, a path in which the object will be moving, based on the moving direction designated by the designator and a shape of an environment that restricts movement of the object in the game space;
- and
- a display controller configured to display in the game space an image indicating a prediction result by the predictor.
An information processing method implemented by a processor, the method comprising:
- acquiring touch location information indicating a touch location on a touch panel;
- designating a moving direction of an object in a game space based on the touch location information;
- in a case in which there are multiple paths in which the object is movable, predicting, from among the multiple paths, a path in which the object will be moving, based on the designated moving direction and a shape of an environment that restricts movement of the object in the game space;
- and
- displaying, in the game space, an image indicating a prediction result.
A non-transitory computer-readable recording medium storing a program for causing a processor to function as:
- an acquirer configured to acquire touch location information indicating a touch location on a touch panel;
- and
- a determiner configured to:
- in a case in which the touch location indicated by the touch location information is in a first region, determine movement of an object in a first direction, wherein the object is in a first path that is in the first direction in a game space, and
- in a case in which the touch location indicated by the touch location information is in a second region partially overlapping the first region, determine movement of the object in a second direction, wherein the object is in a second path that is in the second direction in the game space,
- wherein the determiner includes:
- in a case in which the touch location indicated by the touch location information is in an overlapping region between the first region and the second region and in which there is a connection point of the first path and the second path in an area in the moving direction of the object in the game space,
- a selector configured to select, based on the touch location information, the moving direction of the object at the connection point from among the first direction and the second direction;
- and
- a display controller configured to display in the game space an image indicating a selection result by the selector before the object reaches the connection point.
An information processing method implemented by a processor, the method comprising:
- acquiring touch location information indicating a touch location on a touch panel;
- in a case in which the touch location indicated by the touch location information is in a first region, determining movement of an object in a first direction, wherein the object is in a first path that is in the first direction in a game space;
- in a case in which the touch location indicated by the touch location information is in a second region partially overlapping the first region, determining movement of the object in a second direction, wherein the object is in a second path that is in the second direction in the game space;
- in a case in which the touch location indicated by the touch location information is in an overlapping region between the first region and the second region and in which there is a connection point of the first path and the second path in an area in the moving direction of the object in the game space,
- selecting, based on the touch location information, the moving direction of the object at the connection point from among the first direction and the second direction;
- and
- displaying in the game space an image indicating a selection result before the object reaches the connection point.
Dependencies are inferred from the claim text.