Chip recognizing and learning system
AssigneeAngel Group Co., Ltd.
InventorYasushi SHIGETA
Life of this patent
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Abstract
A chip recognizing and learning system includes: a game recording device configured to record a state of chips piled up on a gaming table as an image by a camera; a chip determining device including an artificial intelligence device configured to analyze the recorded image of the state of the chips to determine the numbers and kinds of chips bet by a player; and a teaching device configured to input, in a case where it is determined that there is a doubt for an error in a determining result of the chip determining device, the image used for determination of the chip determining device and the correct numbers and correct kinds of chips for the error as teaching data to the artificial intelligence device to allow the artificial intelligence device to perform learning.
Claims28
A chip recognizing and learning system associated with an amusement place having a gaming table, the chip recognizing and learning system comprising:
- a camera configured to capture an image of multiple betting areas of the gaming table from above and at an angle so that the image includes a plurality of stacks of the chips bet on the gaming table by a player, the multiple betting areas including a first betting area and a second betting area positioned between the first betting area and the camera;
- and
- at least one processor configured to:
- execute an artificial intelligence program to analyze the image of the chips in the plurality of chip stacks on the gaming table to determine numbers and kinds of the chips;
- and
- use, as new teaching data for the artificial intelligence program to learn, one or more images associated with an error in the determination of the numbers or kinds of chips to thereby increase teaching data learned by the artificial intelligence program, the new teaching data teaching data further including correct numbers and correct kinds of chips associated with the one or more images.
The chip recognizing and learning system according to claim 26, wherein the chip tray change amount is based on:
- a first amount associated with a chip tray of the gaming table prior to collection of the one or more chips associated with one or more lost wagers, and
- a second amount associated with the chip tray after the collection of the one or more chips associated with the one or more lost wagers.
A chip recognizing and learning method in an amusement place having a gaming table, comprising:
- executing an artificial intelligence program to analyze an image, obtained from a camera, of chips piled up on the gaming table to determine numbers and kinds of chips bet by a player, wherein the camera is configured to capture an image of multiple betting areas of the gaming table from above at an angle so that the image includes a plurality of stacks of the chips on the gaming table, the multiple betting areas including a first betting area and a second betting area positioned between the first betting area and the camera;
- and
- using, as new teaching data for the artificial intelligence program to learn, one or more images associated with an error in the determination of the numbers or kinds of chips to thereby increase teaching data learned by the artificial intelligence program, the new teaching data teaching data further including correct numbers and correct kinds of chips associated with the one or more images.
A chip recognizing and learning system in an amusement place having a gaming table, comprising:
- a camera configured to capture an image of multiple betting areas of the gaming table from above at an angle so that the image includes a plurality of stacks of the chips on the gaming table, the multiple betting areas including a first betting area and a second betting area positioned between the first betting area and the camera;
- and
- at least one processor, wherein the at least one processor is configured to:
- execute an artificial intelligence program to analyze an image, obtained from the camera, of a state of chips piled up on the gaming table to identify numbers and kinds of chips bet by a player;
- and
- respond to a determination that the identification is correct by inputting the image and the identified numbers and kinds of the chips as teaching data to the artificial intelligence program to allow the artificial intelligence program to perform learning.
A chip recognizing and learning system in an amusement place having a gaming table, comprising:
- a camera configured to capture an image of multiple betting areas of the gaming table from above at an angle so that the image includes a plurality of stacks of the chips on the gaming table, the multiple betting areas including a first betting area and a second betting area positioned between the first betting area and the camera;
- and
- at least one processor configured to execute an artificial intelligence program to analyze an image, obtained from the camera, of the chips in a plurality of chip stacks on the gaming table during game play to determine numbers and kinds of chips, wherein, in a case where the determination of the numbers and kinds of chips is determined to be correct, the artificial intelligence program receives the image used for the determination and the determined numbers and kinds of the chips as teaching data and performs learning based on the received image and numbers and kinds of the chips.
A chip recognizing and learning method in an amusement place having a gaming table, comprising:
- executing an artificial intelligence program to analyze an image, obtained from a camera during game play at the gaming table, of chips piled up on the gaming table to determine numbers and kinds of chips, wherein the camera is configured to capture an image of multiple betting areas of the gaming table from above at an angle so that the image includes a plurality of stacks of the chips on the gaming table, the multiple betting areas including a first betting area and a second betting area positioned between the first betting area and the camera;
- and
- responding to a determination that the determined numbers and kinds of the chips is correct by inputting the image and the determined numbers and kinds of the chips as teaching data to the artificial intelligence program to allow the artificial intelligence program to perform learning.
Dependencies are inferred from the claim text.