Storage medium, information processing system, and game processing method
AssigneeNintendo Co., Ltd.
InventorsCorey Michael BUNNELL, Yuya SATO
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AssigneeNintendo Co., Ltd.
InventorsCorey Michael BUNNELL, Yuya SATO
Estimating the term…
An example of an information processing system controls motions of a plurality of non-player characters in a virtual space. The information processing system, based on a predetermined condition, sets each of the plurality of non-player characters in a fightable state for fighting against another non-player character or a player character operated according to an operation input performed by a user. A fighting group in which a plurality of characters including a non-player character in the fightable state participate, is set. For the non-player character participating in the fighting group, another character participating in the fighting group is set as a fight target. Based on the fight target set for the non-player character, a motion, regarding a fight, of the non-player character is controlled.
A non-transitory computer-readable storage medium having stored therein a game program for causing a processor of an information processing apparatus to execute a game,
An information processing system comprising one or more processors,
A game processing method executed by an information processing system,
Dependencies are inferred from the claim text.