Massively multiplayer local co-op and competitive gaming
AssigneeSony Interactive Entertainment Inc.
InventorsWarren Benedetto, Landon Noss
Life of this patent
Estimating the term…
Abstract
A technique for scaling a multiplayer co-op and competitive computer gaming to dozens or even scores of people playing simultaneously, for example in a movie theater. The gameplay occurs on the giant screen at the front of the theater. Each person has a controller to control one character or avatar in a gameplay space that is projected on the screen. In a theater with one hundred people in the seats, for example, one hundred respective avatars can appear on the screen, each controlled by a respective different player.
Claims20
An assembly, comprising:
- plural computer simulation controllers, each associated with a respective seat in a theater, and each correlated to a respective game object in the simulation;
- at least one display in the theater configured to present the computer simulation in accordance with signals sent from the plural computer simulation controllers.
A method, comprising:
- presenting a computer game on at least one display in a theater;
- and
- controlling the computer game using signals from plural game controllers each associated with a respective seat in the theater.
A system comprising:
- at least one processor;
- at least one display;
- and
- plural computer simulation controllers each associated with a respective seat in a theater and configured for sending signals to the at least one processor to control a computer simulation on the at least one display.
Dependencies are inferred from the claim text.