Attention based audio adjustment in virtual environments
AssigneeKickback Space Inc.
InventorRocco HARO
Life of this patent
Estimating the term…
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AssigneeKickback Space Inc.
InventorRocco HARO
Estimating the term…
An attention-based audio adjustment method includes identifying, at a processor and at a first time, a first estimated gaze direction of a first participant within a virtual environment. First audio data is received at the processor from a compute device of the first participant. A second estimated gaze direction of the first participant within the virtual environment is determined by the processor at a second time. Second audio data, different from the first audio data and associated with a virtual representation of a second participant and/or a virtual object, is automatically generated by the processor, based on the first audio data and the second estimated gaze direction. A signal is sent from the processor to the compute device of the first participant, at a third time, to cause an adjustment to an audio output of the compute device of the first participant based on the second audio data.
A method, comprising:
A non-transitory, processor-readable medium storing instructions that, when executed, cause a processor to:
A method, comprising:
Dependencies are inferred from the claim text.