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US 2022/0370897 A1Published application
Fishing simulation apparatus and method
AssigneeP&I Company
InventorsJea Joong SHIN, Eun Seok YOUN
Life of this patent
Estimating the term…
Abstract
A fishing simulation apparatus include: a fishing reel which is mounted on a fishing rod and provided with a manual driving pulley for winding up a fishing line, and which moves the fishing line in opposite directions; and a main motor for pulling the connected fishing line from the fishing rod and the fishing reel, in which the fishing line is connected in an infinite circulation manner, sequentially passing through the fishing rod, the fishing reel, and the main motor.
Claims16
A fishing simulation apparatus comprising:
- a fishing reel mounted to a fishing rod, the fishing reel being provided with a manual driving pulley configured to allow a fishing line to be wound therearound such that the fishing line is movable in both directions;
- and
- a main motor configured to tow the fishing line connected to the fishing rod and the fishing reel, wherein
- the fishing line is connected in an infinite circulation manner while sequentially passing through the fishing rod, the fishing reel, and the main motor.
1 more element
A fishing simulation method comprising:
- a first step in which, when a user wears an HMD and holds a fishing rod, tracking sensing is recognized by a processor, and a fishing line is unwound by a main motor such that the fishing line is in a loosened state;
- a second step in which, when bait is cast using the fishing rod, the bait is sent far away in a virtual space based on a value calculated by the processor recognizing a speed at which the bait is cast by an arm, when the loosened fishing line is wound, torque of the main motor by the tension of the fishing line is maintained, a position of the cast bait and a distance from the cast bait are calculated by an encoder of the main motor, and the calculated position and distance are transmitted to the processor as a signal to maintain tension of the fishing line;
- a third step in which the main motor is rotated in alternating directions at short intervals in order to simulate fish biting at bait during waiting for fish;
- a fourth step in which, when a fish is caught, change data in length of the fishing line due to fluctuation and movement of the fish are synchronized with a rotation number of the motor, and the main motor is rotated in alternating directions through proportional control, whereby thrashing of the fish is simulated;
- a fifth step in which, when a handle of a fishing reel is rotated, the main motor is rotated according to winding force of the reel, and rotation data acquired by the encoder are transmitted, whereby a distance from the fish is decreased in the virtual space;
- and
- a sixth step in which, when fishing is successful, the fish is stored in a water tank, and the game is restarted, wherein
- when the fishing reel is wound at higher than allowable torque proportional to a size of the fish or when the fishing rod is excessively pulled in the fifth step, the main motor is rapidly rotated in an unwinding direction to loosen the fishing line, whereby a situation in which the line is cut is simulated in the virtual space, and the game is restarted such that the above routine is repeated.
5 more elements
Dependencies are inferred from the claim text.