Electronic Gaming Machine and Method with Transformable Grid Pick Selections and Multi-State Reveal Mechanics
AssigneeAristocrat Technologies, Inc. (ATI)
InventorScott Delekta
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Abstract
A gaming machine comprising a plurality of grid positions, and a game controller to at least: randomly populate a plurality of grid positions with one of a plurality of grid symbols, receive one or more selections of the plurality of grid positions, resulting a plurality of unselected grid positions, reveal a plurality of unrevealed symbols at each of the plurality of grid positions selected, in response to a first grid position selected revealing the first symbol, repopulate the first grid position with one of a plurality of chance symbols including the first symbol and the second symbol, and in response to the first grid position selected revealing the second symbol, determine a first award based on the second symbol.
Claims20
A gaming system comprising:
- a gaming device coupled to a network and comprising at least one processor and a memory storing at least one winning symbol type and at least one non-winning symbol type and instructions, which, when executed, cause the processor to at least:
- randomly populate a plurality of grid positions with the at least one winning symbol type and the at least one non-winning symbol type based on one or more random numbers generated from a random number generator,
- receive a first selection opportunity associated with selecting a subset of grid positions from the plurality of grid positions, wherein the plurality of grid positions have a grid size for the first selection opportunity,
- in response to a grid position being populated with the non-winning symbol type for the first selection opportunity, change the grid position to a re-spin reel, wherein the re-spin reel comprises the at least one winning symbol type,
- determine stops on the re-spin reel for the at least one winning symbol type to generate a second selection opportunity, wherein the grid size is unchanged when generating the second selection opportunity, and
- determine a payout based on the first selection opportunity and the second selection opportunity.
A method of providing a second chance award in a gaming device having a set of grid positions wherein the set of grid positions has a grid size, and a controller comprising at least one processor and memory storing a set of game symbols having at least one winning symbol type and at least one non-winning symbol type, and instructions, which, when executed, cause the processor to at least initiate a game, the method comprising:
- randomly selecting a plurality of game symbols for the set of grid positions based on one or more random numbers generated from a random number generator;
- receiving in a first selection opportunity a plurality of selections among the set of grid positions;
- in response to a first grid position in the first selection opportunity received includes a non-winning symbol type, controlling the first grid position to transform into a first reel that comprises the at least one winning symbol type;
- in a first re-spin of a second selection opportunity of the first reel, selecting a stop in the first reel while maintaining the grid size when generating the second selection opportunity;
- and
- revealing a plurality of symbols in the set of grid positions outside the first selection opportunity after completing the second selection opportunity.
A non-transitory computer-readable medium comprising a set of game symbols including at least one winning symbol type and at least one non-winning symbol type, and instructions, for providing a second chance award on a gaming device having a set of grid positions having a fixed grid size, and comprising at least one processor, the instructions, which, when executed, cause at least one processor to perform the steps of:
- randomly selecting a plurality of game symbols from the set of game symbols for the set of grid positions based on one or more random numbers generated from a random number generator;
- receiving a plurality of selections associated with a first selection opportunity from the set of grid positions;
- in response to the selections including the non-winning symbol type in a grid position, in a second selection opportunity, selecting a symbol from the set of game symbols to replace the non-winning symbol type in the grid position while maintaining the fixed grid size;
- and
- communicating a plurality of symbols selected in the set of grid positions outside the first selection opportunity after completing the second selection opportunity.
Dependencies are inferred from the claim text.