Virtual reality glove
OwnerJonathan P. Niemaninventor
Life of this patent
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Abstract
A system and apparatus for interacting with a virtual reality environment by means of a virtual reality glove comprising artificial muscles. A plurality of artificial muscles comprising individual artificial muscles operable to either expand or contract is embedded in or attached to a virtual reality glove. Individual artificial muscles are actuated in response to stimulus in the virtual reality environment such that a user wearing the virtual reality glove experiences resistance to virtual objects simulating a resistance the user would feel from a tangible object.
Claims20
A virtual reality (VR) glove comprising:
- a power supply;
- at least one processor;
- at least one memory;
- and
- a plurality of artificial muscles, wherein each artificial muscle of the plurality of artificial muscles includes at least one sensor and at least one flexible sheet;
- wherein the at least one flexible sheet is a concave shape;
- wherein the at least one sensor includes a gyroscope, a magnetic field sensor, an acoustic sensor, a light emitting sensor, and/or a light reflecting sensor;
- wherein the plurality of artificial muscles are configured to increase stiffness or decrease stiffness;
- wherein the at least one processor is configured to receive at least one signal from at least one remote device;
- wherein the at least one processor is further configured to transmit a stimulus across the plurality of artificial muscles based on the at least one signal;
- wherein the plurality of artificial muscles are configured to expand or contract based on the stimulus;
- wherein a stiffness of the plurality of artificial muscles increases when contracted and the stiffness of the plurality of artificial muscles decreases when expanded;
- and
- wherein the VR glove is configured to push and/or pull on a back of a hand of a user, a finger of the user, a fingertip of the user, and/or a palm of the user.
A virtual reality (VR) system comprising:
- a virtual reality (VR) glove;
- and
- at least one remote device;
- wherein the VR glove comprises:
- a power supply comprising a rechargeable battery;
- at least one processor;
- at least one memory;
- at least one sensor;
- a plurality of twisted artificial muscles, wherein each twisted artificial muscle of the plurality of twisted artificial muscles include a fiber, wherein the fiber is twisted to create a coil;
- wherein the plurality of twisted artificial muscles further include a material including a degree of internal alignment;
- wherein the at least one remote device is configured to generate a virtual reality environment;
- wherein the VR glove and the at least one remote device are in network communication;
- wherein the VR glove is configured to transmit sensor data to the at least one remote device;
- wherein the VR glove corresponds to a hand of a virtual avatar in the virtual reality environment;
- wherein the at least one processor is configured to receive at least one activation signal from the at least one remote device;
- wherein the at least one processor is configured to transmit a stimulus to at least one twisted artificial muscle of the plurality of twisted artificial muscles based on the at least one activation signal;
- wherein the at least one activation signal corresponds to activity performed in the virtual reality environment;
- and
- wherein the hand of the virtual avatar is configured to match the movement of the at least one twisted artificial muscle of the plurality of twisted artificial muscles.
A virtual reality (VR) system comprising:
- at least one remote device;
- a virtual reality environment;
- and
- a virtual reality (VR) glove;
- wherein the VR glove comprises:
- a power supply;
- at least one processor;
- and
- at least one memory;
- a plurality of artificial muscles, wherein each artificial muscle of the plurality of artificial muscles includes at least one sensor and at least one flexible sheet;
- a first scaffolding positioned on a palm side of the VR glove;
- a second scaffolding positioned on a back side of the VR glove;
- wherein the first scaffolding and the second scaffolding are configured to not move when the plurality of artificial muscles expand or contract;
- wherein the at least one flexible sheet is a concave shape;
- wherein the at least one sensor includes a gyroscope, a magnetic field sensor, an acoustic sensor, a light emitting sensor, and/or a light reflecting sensor;
- wherein the at least one sensor is configured to capture motion data;
- wherein the at least one sensor is configured to transmit the motion data to the at least one remote device;
- wherein the at least one remote device is configured to modify the virtual reality environment based on the motion data;
- wherein the at least one remote device is configured to transmit a first activation signal to the at least one processor based on the modification of the virtual reality environment;
- wherein the at least one processor is configured to apply a first stimulus to the plurality of artificial muscles based on the first activation signal;
- wherein the plurality of artificial muscles are configured to contract or expand based on the first stimulus;
- wherein the at least one remote device is configured to transmit a second activation signal based on the modification of the virtual reality environment;
- wherein the at least one processor is configured to apply a second stimulus to the plurality of artificial muscles based on the second activation signal;
- and
- wherein the plurality of artificial muscles are configured to return to a resting position based on the second stimulus.
Dependencies are inferred from the claim text.