Non-Transitory Computer-Readable Medium And Video Game Processing System
AssigneeSquare Enix Co., Ltd.
InventorsShinpei Sakata, Youichiro Miyake, Gautier Boeda
Life of this patent
Estimating the term…
Abstract
A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions to control a character during progress of a video game is provided. The functions include: a selecting function configured to select a combination of objects in accordance with a progress status of the video game, the objects being to be used for satisfying a predetermined condition in the video game as an in-game condition; and a using function configured to cause the character to use the combination of the objects selected by the selecting function in order to satisfy the in-game condition.
Claims11
A non-transitory computer-readable medium storing a video game processing program for causing a server to perform functions comprising:
- controlling a character during progress of a video game;
- selecting a combination of objects in accordance with a progress status of the video game, the combination of objects being to be used for satisfying a predetermined in-game condition in the video game;
- and
- causing the character to use the combination of the objects in order to satisfy the in-game condition.
A video game processing system comprising:
- a communication network;
- a server;
- and
- at least one user terminal that is configured to connect with the server via the communication network;
- and
- a computer configured to:
- control a character in progress of a video game;
- select a combination of objects in accordance with a progress status of the video game, the combination of objects being to be used for satisfying a predetermined in-game condition in the video game;
- and
- cause a character to use the selected combination of the objects in order to satisfy the predetermined in-game condition.
A non-transitory computer-readable medium including a video game processing program for causing a user terminal to perform functions comprising:
- controlling a character in progress of a video game;
- selecting a combination of objects in accordance with a progress status of the video game, the combination of objects being to be used for satisfying a predetermined in-game condition in the video game;
- and
- causing a character to use the selected combination of the objects in order to satisfy the predetermined in-game condition.
Dependencies are inferred from the claim text.