Detectable projectile system with interactive shooting game methods
AssigneeHasbro, Inc.
InventorsPhillip Llewellyn Sage, James Edward Brown, JR., Dan Luther, Wouter Reeskamp, Tal Amram, Tijn Martinus Maria Kooijmans
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Abstract
Disclosed are toy battle dart shooting gameplay environments supporting players' dart projectile hits or tags with detectable projectile devices, systems, and methods for resolving hits to a targeted player from a toy projectile during gameplay. In certain configurations interactive shooting battling provide arrangements are between players individually or within an arena architecture facilitated Targeted Player Hit Resolution via data communications with detectable projectiles and interactive shooting systems and methods.
Claims20
A system for resolving hits to a targeted player from a toy projectile during gameplay, comprising:
- a first conductive suit for being worn by a first player;
- a second conductive suit for being worn by the targeted player;
- a first player projectile launcher for receiving and launching the toy projectiles for use by the first player;
- said toy projectiles each comprising:
- a memory,
- an electrical energy storage element,
- a projectile beacon transmitter, and
- a conductive projectile tip, the memory being encoded with first player projectile launcher identifying information when said first player projectile launcher receives the toy projectiles, the projectile tip being conductive with the second conductive suit upon contact therewith to switch the electrical energy storage to the projectile beacon transmitter;
- and
- a targeted player projectile launcher having a projectile beacon receiver responsive to the first player projectile launcher identifying information from the projectile beacon transmitter;
- and
- a targeted player projectile launcher having an information processor including a targeted player launcher transmitter for communicating the projectile tip contact with the second conductive suit as a targeted player hit from the first player projectile launcher.
A system for resolving hits to a targeted player from a toy projectile during gameplay, the toy projectile comprising:
- a projectile body for being received and launched with a first player projectile launcher for launching the toy projectiles by a first player;
- an electrical energy storage element;
- a projectile beacon transmitter;
- a memory adapted to be encoded with first player projectile launcher identifying information when said first player projectile launcher receives the toy projectiles;
- and
- a conductive projectile tip adapted to be conductive upon contact with the targeted player to switch the electrical energy storage to the projectile beacon transmitter to signal the targeted player via a projectile beacon receiver responsive to the first player projectile launcher identifying information from the projectile beacon transmitter.
A method for resolving hits to a targeted player from a toy projectile during gameplay, comprising the steps of:
- providing a first conductive suit for being worn by a first player;
- providing a second conductive suit for being worn by the targeted player;
- receiving the toy projectiles for use by the first player with a first player projectile launcher for launching the toy projectiles;
- providing each of said toy projectiles with a memory, an electrical energy storage element, a projectile beacon transmitter, and a conductive projectile tip;
- receiving the toy projectiles in the said first player projectile launcher;
- encoding the memory with first player projectile launcher identifying information when said first player projectile launcher receives the toy projectiles;
- and
- disposing the projectile tip for being conductive with the second conductive suit upon contact therewith to switch the electrical energy storage to the projectile beacon transmitter.
Dependencies are inferred from the claim text.