Proactively selecting virtual reality content contexts
AssigneeInternational Business Machines Corporation
InventorsSubha Kiran Patnaikuni, Sarbajit K. Rakshit
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AssigneeInternational Business Machines Corporation
InventorsSubha Kiran Patnaikuni, Sarbajit K. Rakshit
Estimating the term…
A computer proactively selects virtual reality (VR) content. The computer receives position metadata from a VR interaction device, the position metadata including a reference location. The computer receives bandwidth metadata for the reference location including available bandwidth values indexed to a timescale. The computer receives VR content requirement information which includes threshold values of available bandwidth to achieve acceptable performance for a plurality of VR content contexts. The computer receives at a reference time, a request for VR content delivery at a second, chronologically-later time. The computer selects before the occurrence of the second time, a VR content context having a threshold value of available bandwidth for acceptable performance below the available bandwidth value corresponding to the second time on the timescale.
A computer implemented method to proactively select virtual reality (VR) content comprising:
A system for proactively selecting virtual reality (VR) content, which comprises:
A computer program product for proactively selecting virtual reality (VR) content, the computer program product comprising a computer readable storage medium having program instructions embodied therewith, the program instructions executable by a computer to cause the computer to:
Dependencies are inferred from the claim text.