Automated game assessment
AssigneeZynga Inc.
InventorsLuke Dicken, Johnathan Pagnutti, Yang Wen
Life of this patent
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AssigneeZynga Inc.
InventorsLuke Dicken, Johnathan Pagnutti, Yang Wen
Estimating the term…
A game server accesses player model representing subset of players. Player model is generated based on previous in-game behavior of the subset of players while playing a computer-implemented game. The game server accesses a set of interactive content items associated with the game. The game server forecasts, using the player model, a sequence of user actions of the subset of players during gameplay of the game. The sequence of user actions represents a prediction of user interaction with the set of interactive content items. The game server computes, based on the forecasted sequence of user actions and software-defined outcomes of the forecasted sequence of user actions in the game, configuration values for the set of interactive content items. The game server causes execution of gameplay at a client device associated with the player model. The gameplay is according to the computed configuration values for the set of interactive content items.
A method implemented at a game server, the method comprising:
A non-transitory machine-readable medium storing instructions which, when executed by a game server, cause the game server to perform operations comprising:
A game server comprising:
Dependencies are inferred from the claim text.