Animation display method and apparatus, storage medium, and electronic device
AssigneeTencent Technology (Shenzhen) Company Limited
InventorsZhihong LIU, Chao LIANG
Life of this patent
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Abstract
An animation display method is provided. In the method, a first display area is displayed on a game setting interface of a game application. The first display area is configured to display a first operation flow in the game application. A first picture is displayed in the first display area when the first display area is not selected. The first picture is at least one display picture in the first operation flow. A first animation is played in the first display area when the first display area is selected. The first animation plays at least one group of display pictures in the first operation flow.
Claims20
An animation display method, comprising:
- displaying a first display area on a game setting interface of a game application, the first display area being configured to display a first operation flow in the game application;
- displaying a first picture in the first display area when the first display area is not selected, the first picture being at least one display picture in the first operation flow;
- and
- playing, by processing circuitry, a first animation in the first display area when the first display area is selected, the first animation playing at least one group of display pictures in the first operation flow.
An apparatus, comprising:
- processing circuitry configured to:
- display a first display area on a game setting interface of a game application, the first display area being configured to display a first operation flow in the game application;
- display a first picture in the first display area when the first display area is not selected, the first picture being at least one display picture in the first operation flow;
- and
- play a first animation in the first display area when the first display area is selected, the first animation playing at least one group of display pictures in the first operation flow.
A non-transitory computer-readable storage medium storing instructions which when executed by at least one processor cause the at least one processor to perform:
- displaying a first display area on a game setting interface of a game application, the first display area being configured to display a first operation flow in the game application;
- displaying a first picture in the first display area when the first display area is not selected, the first picture being at least one display picture in the first operation flow;
- and
- playing a first animation in the first display area when the first display area is selected, the first animation playing at least one group of display pictures in the first operation flow.
Dependencies are inferred from the claim text.