# US 2022/0036627 A1 · Animation production system

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- Number: US 2022/0036627 A1
- Document ID: US20220036627A1
- Status: Published application
- Kind: A1
- Application number: 17/008,117
- Filed: 2020-08-31
- Published: 2022-02-03
- Earliest claimed: 2020-07-29
- Assignees: AniCast RM Inc.
- Applicants: AniCast RM Inc.
- Inventors: Yoshihito KONDOH; Masato MUROHASHI
- Web page: https://patentgrep.com/patent/US20220036627A1

## CPC

- G06F 3/011: {Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00)}
- G06T 13/80: Two-dimensional [2D] animation, e.g. using sprites
- G06T 11/00: Two-dimensional [2D] image generation
- G06T 13/40: of characters, e.g. humans, animals or virtual beings
- G06T 2200/24: involving graphical user interfaces [GUIs]
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)
- G06T: IMAGE DATA PROCESSING OR GENERATION, IN GENERAL

## Abstract

To enables you to take animations in a virtual space, an animation production method for providing a virtual space in which a given object is placed, the method comprising: detecting an action of a user equipped with a head mounted display; controlling a movement of an object based on the action of the detected user; shooting the movement of the object; and storing action data relating to the movement of the shot object in a predetermined track; accepting an editing request for the predetermined track; accepting specified time range of the predetermined track for editing; and performing the editing at the specified time range.

## Claims

### Claim 1

An animation production method for providing a virtual space in which a character is placed, the method comprising:
detecting first sequential actions of a user equipped with a head mounted display;
controlling first sequential movements of the character aligned with the first sequential actions of the user;
shooting the first sequential movements of the character; and
storing first action data relating to the first sequential movements of the shot character in a predetermined track;
accepting an editing request for the predetermined track;
accepting specified time range of the predetermined track for editing; and
editing at the specified time range by controlling second sequential movements of the character by second sequential actions of the user and storing second action data over the first action data, the second action data relating to the second sequential movements of the character.

### Claim 2

(canceled)

### Claim 3 (depends on 1)

The method according to claim 1, wherein
the character is a first character,
the predetermined track is a first track,
the method further comprising:
detecting third sequential actions of the user mounting the head mounted display;
controlling third sequential movements of a second character based on the detected third sequential actions of the user;
shooting the third movements of the second character; and
storing third action data of the second character in a second track, wherein the virtual space comprises images relating to movement of the character corresponding to the second and third action data stored in the first track and the second track respectively.
