Multi-Reel Nudge Skill-Based Redemption Game
AssigneeEpic Tech, LLC
InventorsRobert Weatherby, Steven Wesley Davis, Troy Jungmann
Life of this patent
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Abstract
Aspects of the disclosure relate to a multi-reel skill-based redemption game. An indication of a user desire to participate in the skill-based redemption game is received. The user's account balance is decreased, and simulated reels are spun. Adjustment arrows are displayed for a subset of the plurality of simulated reels. The player selects a simulated reel and a direction of adjustment for the simulated reel. If the player's adjustment creates a winning pattern, the user is rewarded with an increased account balance. The user may also be provided a bonus amount for achieving a number of consecutive wins.
Claims20
A method, comprising:
- rendering, by a game terminal, a plurality of simulated reels displayed in adjacent columns associated with a skill-based game, each simulated reel comprising a plurality of symbols, and the plurality of simulated reels comprising at least four simulated reels, wherein a first subset of simulated reels comprises at least two simulated reels each having a first predetermined rate of revolution which is substantially the same, wherein a second subset of simulated reels comprises at least two reels each having a predetermined rate of revolution, and wherein the rate of revolution of each reel of the second subset is faster than the first predetermined rate of revolution;
- receiving, by the game terminal, an indication from a player to participate in the skill-based game;
- simulating, by the game terminal, a plurality of rotations respectively associated with the plurality of rendered simulated reels;
- rendering, by the game terminal, indicia associated with at least one of the plurality of rotated simulated reels, wherein each of the indicia represents a direction of adjustment of a position of a respective rotated simulated reel;
- receiving, by the game teiiiiinal, a player selection of an indicia associated with at least one rotated simulated reel,
- adjusting, by the game terminal, the at least one rotated simulated reel based at least on the received user selection of the indicia;
- rendering, by the game terminal, a plurality of adjusted rotated simulated reels;
- determining, by the game terminal, if symbols associated with the plurality of adjusted
- rotated simulated reels match a winning pattern of symbols;
- and
- assigning, by the game terminal, a win to the player in response to ascertaining that the symbols match the winning pattern of symbols.
A method, comprising:
- rendering, by a game terminal, a plurality of simulated reels displayed in adjacent columns associated with a skill-based game, each simulated reel comprising a plurality of symbols, and the plurality of simulated reels comprising at least four simulated reels, wherein a first subset of simulated reels comprises at least two simulated reels and a second subset of simulated reels comprises at least two reels;
- receiving, by the game terminal, an indication from a player to participate in the skill-based game;
- simulating, by the game terminal, a plurality of rotations respectively associated with the plurality of rendered simulated reels, wherein the simulated reels in the second subset spin for a longer period of time than the simulated reels in the first subset;
- rendering, by the game terminal, indicia associated with at least one of the plurality of rotated simulated reels, wherein each of the indicia represents a direction of adjustment of a position of a respective rotated simulated reel;
- receiving, by the game terminal, a player selection of an indicia associated with at least one rotated simulated reel,
- adjusting, by the game terminal, the at least one rotated simulated reel based at least on the received user selection of the indicia;
- rendering, by the game terminal, a plurality of adjusted rotated simulated reels;
- determining, by the game terminal, if symbols associated with the plurality of adjusted
- rotated simulated reels match a winning pattern of symbols;
- and
- assigning, by the game terminal, a win to the player in response to ascertaining that the symbols match the winning pattern of symbols.
Dependencies are inferred from the claim text.