Graphics rendering
AssigneeSwiftclass SA
InventorSteven Peter Robinson
Life of this patent
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AssigneeSwiftclass SA
InventorSteven Peter Robinson
Estimating the term…
A method of rendering a plurality of objects to a display of a computing device comprises a rendering process which performs steps of: traversing a render tree which is indicative of a hierarchy of the plurality of objects; allocating a buffer in a graphics memory of the computing device; and generating an image scratchpad. The image scratchpad is generated by determining, for each object, an object size and object layout parameters; determining a render status of the object; and responsive to a determination that the render status indicates that image data of the object is in a form which can be directly written to the graphics memory, appending to the image scratchpad by writing the image data of the object to an unoccupied area of the buffer. Respective image or text objects are rendered to the display by retrieving image data from the image scratchpad 552 scratchpad, and drawing the retrieved image data based on respective object layout parameters.
A method of rendering a plurality of objects to a display of a computing device, the computing device having a graphics memory, the method comprising:
A computing device comprising at least one processor, at least one memory device comprising a graphics memory, and a display, the at least one processor configured to:
(canceled)
Dependencies are inferred from the claim text.