Input apparatus, method, and game processing method
AssigneeNintendo Co., Ltd.
InventorsMasato NIWA, Tomofumi IKEDA, Yuki TANIGUCHI, Yoshitaka TAMURA
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AssigneeNintendo Co., Ltd.
InventorsMasato NIWA, Tomofumi IKEDA, Yuki TANIGUCHI, Yoshitaka TAMURA
Estimating the term…
An example input apparatus includes an elastic member, a base portion and a strain gauge. The elastic member includes a first end portion and a second end portion, and at least a part of the elastic member is elastically deformable. The base portion holds the opposite end portions of the elastic member so that a ring is formed by the base portion and the elastic member. The strain gauge is provided on the base portion and detects a strain generated on the base portion due to deformation of the elastic member in response to an input from the user. Note that instead of the configuration where a ring is formed by the base portion and the elastic member, the input apparatus may be configured so that two elastic members are held by the base portion.
An input apparatus comprising:
A method for making an input apparatus, the method comprising:
A game processing method for use with an input apparatus comprising a strain gauge, an elastic member at least a part of which is elastically deformable by a user, the elastic member having a first end portion and a second end portion;
Dependencies are inferred from the claim text.