Virtual Group Laughing Experience
OwnerJeffrey Harmoninventor
Life of this patent
Estimating the term…
Abstract
A collective virtual emotional experience, e.g., laughing in reaction to stand-up comedy, results is accomplished by providing stand-up comedy content through a first remote device, e.g., a smart phone, to a first content consumer; collecting, through the smart phone, the first content consumer's reaction to a segment of the stand-up comedy content; providing the same stand-up comedy content through a second remote device, e.g., a smart phone, to a second content consumer who is remote relative to the first content consumer; and, when providing the segment to the second content consumer, apprising the second content consumer of the first content consumer's reaction to the segment.
Claims5
A method for providing a virtual collective experience, comprising:
- providing content including a segment through a first remote device to a first content consumer;
- providing an interface for real-time collection of the first content consumer's reaction to the content;
- receiving, through the interface and at the time when the segment is provided to the first content consumer, information reflecting the first content consumer's reaction to the segment;
- providing the content including the segment through a second remote device to a second content consumer who is remote relative to the first content consumer;
- when providing the segment through the second remote device to the second content consumer, providing to the second content consumer a representation based on the information reflecting the first content consumer's reaction to the segment.
A method for providing a virtual collective laughing experience, comprising:
- providing stand-up comedy content through a first remote device;
- providing a first interface for receiving, through the first remote device, a first consumer's laugh level over time while consuming the stand-up comedy through the first remote device;
- receiving and storing the first consumer's laugh level over time;
- providing the stand-up comedy content through a second remote device;
- providing a second interface for receiving, through the second remote device, a second consumer's laugh level over time while consuming the stand-up comedy through the second remote device;
- receiving and storing the second consumer's laugh level over time;
- providing the stand-up comedy content through a third remote device;
- providing, concurrently with providing the stand-up comedy content through a third remote device, a group laugh level report based on the first consumer's laugh level over time and on the second consumer's laugh level over time;
- providing a third interface for receiving, through the third remote device, the third consumer's laugh level over time while consuming the stand-up comedy through the third remote device;
- and
- receiving and storing the third consumer's laugh level over time.
Dependencies are inferred from the claim text.