Sample-efficient reinforcement learning
AssigneeGoogle Inc.
InventorsDanijar Hafner, Jacob Buckman, Honglak Lee, Eugene Brevdo, George Jay Tucker
Life of this patent
Estimating the term…
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AssigneeGoogle Inc.
InventorsDanijar Hafner, Jacob Buckman, Honglak Lee, Eugene Brevdo, George Jay Tucker
Estimating the term…
Methods, systems, and apparatus, including computer programs encoded on computer storage media, for sample-efficient reinforcement learning. One of the methods includes maintaining an ensemble of Q networks, an ensemble of transition models, and an ensemble of reward models; obtaining a transition; generating, using the ensemble of transition models, M trajectories; for each time step in each of the trajectories: generating, using the ensemble of reward models, N rewards for the time step, generating, using the ensemble of Q networks, L Q values for the time step, and determining, from the rewards, the Q values, and the training reward, L*N candidate target Q values for the trajectory and for the time step; for each of the time steps, combining the candidate target Q values; determining a final target Q value; and training at least one of the Q networks in the ensemble using the final target Q value.
A computer-implemented method comprising:
One or more non-transitory computer readable storage media storing instructions that when executed by one or more computers cause the one or more computers to perform operations comprising:
A system comprising one or more computers and one or more storage devices storing instructions that when executed by the one or more computers cause the one or more computers to perform operations comprising:
Dependencies are inferred from the claim text.