# US 2021/0174635 A1 · Casino games

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- Number: US 2021/0174635 A1
- Document ID: US20210174635A1
- Status: Published application
- Kind: A1
- Application number: 17/068,050
- Filed: 2020-10-12
- Published: 2021-06-10
- Earliest claimed: 2009-11-05
- Assignees: Alphard sprl
- Applicants: Alphard sprl
- Inventors: Richard Rowe
- Web page: https://patentgrep.com/patent/US20210174635A1

## CPC

- G07F 17/3227: {Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters}
- A63F 9/24: Games using electronic circuits not otherwise provided for
- G06F 3/0488: using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G07F 17/32: for games, toys, sports, or amusements
- G07F 17/3211: {Display means}
- G07F 17/3225: {Data transfer within a gaming system, e.g. data sent between gaming machines and users}
- G07F 17/3237: {about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players}
- G07F 17/3272: {Games involving multiple players}
- G07F 17/3293: {Card games, e.g. poker, canasta, black jack}
- A63F 2009/2457: {Display screens, e.g. monitors, video displays}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)

## Abstract

Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game using playing cards derived from the insertion of a physical denomination of currency. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.

## Claims

### Claim 1

An electronic gaming device comprising:
a housing;
a video display, coupled to the housing;
at least one player input device;
a bill/ticket acceptor, coupled to the housing and configured to receive currency or printed ticket vouchers which are converted into credits used to place wagers on a wager-based game, said bill/ticket acceptor comprising a reader configured to read serial number digits associated with a currency bill presented to said acceptor;
a processor;
a memory; and
machine-readable code stored in said memory and configured to cause said processor to:
a) receive, from said bill/ticket acceptor, said serial number digits from said currency bill;
b) translate each serial number digit into a bill card;
c) generate a bill card deck from said bill cards;
d) receive, via said at least one player input device, an indication of a wager by a player;
e) present said wager-based game using bill cards from said bill card deck, comprising displaying game information via said video display, said game information comprising an image of at least one of said bill cards;
f) determining an outcome of said wager-based game based upon said bill cards used from said bill card deck; and
g) award winnings for a winning outcome.
