Method for playing a skill-based strategy game
OwnerRobert Beckerinventor
Life of this patent
Estimating the term…
Abstract
A method of playing a game includes commencing a building phase, which includes placing a plurality of first player barrier pieces and first player battle pieces, and at least one first player king piece in a first player fortress arrangement, and placing a plurality of second player barrier pieces and second player battle pieces, and at least one second player king piece in a second player fortress arrangement. The method further includes subsequently commencing a battle phase including propelling a first player battle piece toward the second player fortress arrangement, contacting the at least one second player king piece by the first player battle piece, and eliminating the second player king piece in response to being contacted.
Claims20
A method of playing a game, the method comprising:
- commencing a building phase comprising:
- placing a plurality of first player barrier pieces, a plurality of first player battle pieces, and at least one first player king piece in a first player fortress arrangement;
- placing a plurality of second player barrier pieces, a plurality of second player battle pieces, and at least one second player king piece in a second player fortress arrangement separate from the first player fortress arrangement;
- commencing a battle phase following the building phase, the battle phase comprising:
- propelling a first first player battle piece toward the second player fortress arrangement;
- contacting, by the first first player battle piece, the at least one second player king piece;
- eliminating the second player king piece in response to being contacted by the first first player battle piece;
- and
- ending the game and declaring the first player as a winner of the game.
A method of playing a game, the method comprising:
- determining a boundary defining an area of play;
- commencing a building phase comprising:
- placing a plurality of first player barrier pieces and a plurality of first player battle pieces in a first player fortress arrangement within a first portion of the area of play;
- placing a plurality of second player barrier pieces and a plurality of second player battle pieces in a second player fortress arrangement within a second portion of the area of play separate from the first portion of the area of play;
- commencing a battle phase following the building phase, the battle phase comprising:
- propelling a first first player battle piece toward the second player fortress arrangement;
- impacting, by the first first player battle piece, at least one of a first second player battle piece or a first second player barrier piece;
- causing at least one of the plurality of second player harrier pieces or the plurality of second player battle pieces to exit the area of play;
- and
- eliminating from the game the at least one of the plurality of second player barrier pieces or the plurality of second player battle pieces that exited the area of play.
A kit for playing a game, the kit comprising:
- a plurality of first player barrier pieces, wherein each of the plurality of first player barrier pieces has at least one substantially flat side configured to contact a playing surface;
- a plurality of first player battle pieces, wherein each of the plurality of first player battle pieces is circular and configured to slide on the playing surface;
- at least one first player king piece;
- a plurality of second player barrier pieces, wherein each of the plurality of second player barrier pieces has at least one substantially flat side configured to contact the playing surface;
- a plurality of second player battle pieces, wherein each of the plurality of second player battle pieces is circular and configured to slide on the playing surface;
- and
- at least one second player king piece;
- wherein the plurality of first player barrier pieces and the plurality of first player battle pieces are a first color,
- wherein the plurality of second player barrier pieces and the plurality of second player battle pieces are a second color different from the first color,
- wherein the at least one first player king piece is a third color different from the first color and the second color, and
- wherein the at least one second player king piece is a fourth color different from the first color, the second color, and the third color.
Dependencies are inferred from the claim text.