Game system, game sheet, game program, and game device
OwnerYuri HOSOKUNI, Duncan Edward HUGHESinventors
Life of this patent
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Abstract
There is provided a game system that can be easily enjoyed by people of a wide range of ages, hardly makes players bored even after consecutive matches, and can be played by various number of players. The game system is designed to be played by at least two players, and includes a game board provided with a plurality of scattered dots and a plurality of marks arranged at positions spaced from the plurality of dots; positioners to be arranged at any of the plurality of dots and assigned to each of the players; and boundary indicators made of flexible string material and used to linearly connect the positioners arranged at any of the plurality of dots among the plurality of positioners assigned to each player.
Claims14
A game system to be played by at least two players, comprising:
- a game board provided with a plurality of scattered dots and a plurality of marks arranged at positions spaced from the plurality of dots;
- positioners to be arranged at any of the plurality of dots and assigned to each of the players;
- and
- boundary indicators made of flexible string material and used to linearly connect the positioners arranged at any of the plurality of dots among the plurality of positioners assigned to each player.
A game sheet used in a game system to be played by at least two players, the game sheet comprising:
- a plurality of scattered dots;
- a plurality of line segments connecting each of the plurality of dots to at least two other dots of the plurality of dots and arranged so as not to intersect each other;
- and
- a plurality of marks placed one by one in any one of polygons formed by the plurality of line segments,
- wherein the game sheet is configured to be used in a game where positioners assigned to each player are arranged at any of the plurality of dots, and each player obtains a territory defined by linearly connecting the positioners of the each player arranged at any of the plurality of dots among the plurality of positioners.
A game program executed by a game device designed for at least two players to play a game, the game device having a display unit, a control unit configured to control operations of the game device, and an input unit configured to transmit a signal corresponding to an action subjected to an object displayed on the display unit to the control unit, the game program comprising:
- a display controlling step of displaying a game board object provided with a plurality of scattered dots and a plurality of marks arranged at positions spaced from the plurality of dots, positioning objects to be arranged at any of the plurality of dots and assigned to each of the players, and boundary indication objects linearly connecting the positioning objects arranged at any of the plurality of dots among the plurality of positioning objects assigned to each of the players to indicate a defined territory;
- a turn order setting step of allowing one of the positioning objects assigned to each of the players to be in a movable state in a predetermined order;
- an object moving step of, when a predetermined first action is made on one of the positioning objects in the movable state and a predetermined second action is made on one of the plurality of dots satisfying a predetermined condition, moving the positioning object on which the first action is made to the dot on which the second action is made;
- and
- a boundary update step of updating the boundary indication objects based on a position of the positioning object moved at the object moving step.
(canceled)
Dependencies are inferred from the claim text.