Non-transitory computer-readable medium and video game processing system
AssigneeSquare Enix Co., Ltd.
InventorsYouichiro MIYAKE, Makoto HASEGAWA
Life of this patent
Estimating the term…
Loading patent…
AssigneeSquare Enix Co., Ltd.
InventorsYouichiro MIYAKE, Makoto HASEGAWA
Estimating the term…
A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions regarding a search of a moving route in a virtual space is provided. The functions include a setting function, an arranging function, a thinning function, and a searching function. The setting function is configured to set a navigation mesh corresponding to a movable area of an object in a virtual space. The arranging function is configured to arrange a plurality of waypoints on the set navigation mesh in accordance with a predetermined arrangement rule. The thinning function is configured to thin out some waypoints, which are selected in accordance with a predetermined selection rule, from the plurality of waypoints thus arranged. The searching function is configured to search a moving route of the object on a basis of arrangement of the plurality of thinned waypoints.
A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions regarding a search of a moving route in a virtual space, the functions comprising:
A video game processing system for executing a process regarding a search of a moving route in a virtual space, the video game processing system comprising a communication network, a server, and a user terminal, the video game processing system comprising:
A non-transitory computer-readable medium including a video game processing program for causing a user terminal to perform functions regarding a search of a moving route in a virtual space, the functions comprising:
Dependencies are inferred from the claim text.