Game Scene Display Control Method and System and Storage Medium
AssigneeNetease (Hangzhou) Network Co., Ltd.
InventorBo ZHANG
Life of this patent
Estimating the term…
Abstract
A game scene display control method and system and a storage medium are provided. A game includes a first game character controlled by a first client (210) and a second game character controlled by a second client (220), the first game character belongs to a first character faction (120), and the second game character belongs to a second character faction (130). The method includes: a first game content is displayed on the first client (210), the first game content including a first game scene (111); a second game content is displayed on the second client (220), the second game content including a second game scene (112), and the first game scene (111) is mirror imaging symmetrical to the second game scene (112) based on a symmetrical mirror plane.
Claims20
A game scene display control method for a game comprising a first game character controlled by a first client and a second game character controlled by a second client, wherein the first game character belongs to a first character faction, and the second game character belongs to a second character faction, the method comprising:
- displaying a first game content on the first client, the first game content comprising a first game scene;
- displaying a second game content on the second client, the second game content comprising a second game scene, wherein the first game scene is mirror imaging symmetrical to the second game scene based on a symmetrical mirror plane.
A game scene display control system, comprising:
- a first client, configured to control a first game character;
- a second client, configured to control a second game character;
- wherein the first game character belongs to a first character faction, and the second game character belongs to a second character faction;
- wherein the first client is further configured to display a first game content, the first game content comprising a first game scene, the second client is further configured to display a second game content, the second game content comprising a second game scene, and the first game scene is mirror imaging symmetrical to the second game scene based on a symmetrical mirror plane.
A non-transitory computer readable storage medium, in which at least one computer program is stored, and a game scene display control method is implemented as follows when the at least one computer program is executed by at least one processor:
- displaying a first game content on a first client, the first game content comprising a first game scene;
- displaying a second game content on a second client, the second game content comprising a second game scene, wherein the first game scene is mirror imaging symmetrical to the second game scene based on a symmetrical mirror plane.
Dependencies are inferred from the claim text.