Virtual backpack interface
AssigneeTencent Technology (Shenzhen) Company Limited
InventorDajia SUN
Life of this patent
Estimating the term…
Abstract
A method for displaying a virtual backpack interface in a game application is provided. A main interface including a virtual environment of a virtual object in the game application is displayed. A backpack display signal is received during the display of the main interface. The virtual backpack interface that includes at least two sublists including different types of virtual items is displayed in response to the backpack display signal. Each of the sublists includes only one of the different types of virtual items. The different types of virtual items include at least one of a healing type, a gun attachment type, and an ammunition type.
Claims20
A method for displaying a virtual backpack interface in a game application, comprising:
- displaying, by processing circuitry, a main interface including a virtual environment of a virtual object in the game application;
- receiving, by the processing circuitry, a backpack display signal during the display of the main interface;
- and
- displaying, by the processing circuitry, the virtual backpack interface that includes at least two sublists including different types of virtual items in response to the backpack display signal, each of the sublists including only one of the different types of virtual items, the different types of virtual items includes at least one of a healing type, a gun attachment type, and an ammunition type.
A display apparatus comprising:
- processing circuitry configured to
- display a main interface including a virtual environment of a virtual object in a game application;
- receive a backpack display signal during the display of the main interface;
- and
- display a virtual backpack interface that includes at least two sublists including different types of virtual items in response to the backpack display signal, each of the sublist including only one of the different types of virtual items, the different types of virtual items including at least one of a healing type, a gun attachment type, and an ammunition type.
A non-transitory computer-readable storage medium, storing instructions which when executed by at least one processor cause the at least one processor to perform:
- displaying a main interface including a virtual environment of a virtual object in a game application;
- receiving a backpack display signal during the display of the main interface;
- and
- displaying the virtual backpack interface that includes at least two sublists including different types of virtual items in response to the backpack display signal, each of the sublists including only one of the different types of virtual items, the different types of virtual items including at least one of a healing type, a gun attachment type, and an ammunition type.
Dependencies are inferred from the claim text.