Gaming systems and methods for use in providing random rewards
AssigneeVideo Gaming Technologies, Inc.
InventorsChristopher John Thacker, Daniel William Milligan
Life of this patent
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Abstract
Systems and methods for use in providing a random reward associated with at least one game are disclosed. One exemplary method includes receiving, by a gaming server, data representative of gaming activity of a player of the at least one game, providing, by the gaming server, a code associated with the random reward, wherein the code is representative of an entry to win the random reward, receiving, by the gaming server, data representative of a text message including the code, determining whether the player won the random reward based on the received code, and providing a notification indicating whether the player won the random reward.
Claims21
A gaming server for use in providing a random reward associated with at least one electronic game, said gaming server comprising at least one processor in communication with a memory, said memory comprising computer-executable instructions configured to cause said at least one processor to:
- receive, from a gaming machine, electronic inputs corresponding to gaming activity of a player;
- transmit, to a player communication device, a first code;
- transmit, to the gaming machine in response to the gaming activity, a second code;
- receive, from the player communication device, data representative of the first code and the second code;
- determine that the player receives the random reward if at least one of the first code and the second code matches a win condition for the random reward, the win condition based on a generated random number;
- and
- transmit, to the player communication device, a notification regarding the random reward in response to determining that the player receives the random reward.
A computer-implemented method for use in providing a random reward associated with at least one electronic game, said method comprising:
- receiving, by a gaming server from a gaming machine, electronic inputs corresponding to gaming activity of a player;
- transmitting, by the gaming server to a player communication device, a first code;
- transmitting, by the gaming server to the gaming machine in response to the gaming activity, a second code;
- receiving, by the gaming server from the player communication device, data representative of the first code and the second code;
- determining, by the gaming server, that the player receives the random reward if at least one of the first code and the second code matches a win condition for the random reward, the win condition based on a generated random number;
- and
- transmitting, by the gaming server to the player communication device, a notification regarding the random reward in response to determining that the player receives the random reward.
A non-transitory computer-readable storage medium comprising computer-executable instructions embodied thereon for use in providing a random reward associated with at least one electronic game, wherein when executed by at least one processor of a gaming server, the computer-executable instructions cause the at least one processor to:
- receive, from a gaming machine, electronic inputs corresponding to gaming activity of a player;
- transmit, to a player communication device, a first code;
- transmit, to the gaming machine in response to the gaming activity, a second code;
- receive, from the player communication device, data representative of the first code and the second code;
- determine that the player receives the random reward if at least one of the first code and the second code matches a win condition for the random reward, the win condition based on a generated random number;
- and
- transmit, to the player communication device, a notification regarding the random reward in response to determining that the player receives the random reward.
Dependencies are inferred from the claim text.