Toy system for asymmetric multiplayer game play
AssigneeLego A/S
InventorAnders Antoft SCHOU
Life of this patent
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AssigneeLego A/S
InventorAnders Antoft SCHOU
Estimating the term…
According to one aspect, a toy system is adapted for use in a multiplayer game, the toy system comprising a primary user device, a secondary user device, and one or more toys; wherein the primary and secondary user devices are operable in a common multiplayer game session; wherein the primary user device is configured to capture video images of a real-world scene including the one or more toys from a primary view point and to display the captured video images as a primary view of the real-world scene; wherein the secondary user device is configured to display a secondary view of a scene corresponding to the real-world scene as seen from a secondary view point; wherein the one or more toys comprise at least one user-manipulable object adapted to selectively be brought into a user-selected one of a plurality of predetermined states, at least a first one of the predetermined states having a first visual appearance; wherein the primary user device is configured to detect said first predetermined state in a primary view including the user-manipulable object, based on the first visual appearance; and wherein the secondary user device is configured to produce user-perceptible output, in response to the detected first predetermined state. Corresponding methods and computer systems for implementing the method are also provided.
A toy system adapted for use in a multiplayer game, the toy system comprising a primary user device, a secondary user device, and one or more toys;
Dependencies are inferred from the claim text.