Flying Disc Dice Game
OwnerHenry A. Letanginventor
Life of this patent
Estimating the term…
Abstract
A multiplayer game utilizes a throwing device which comprises a flying disc with a container secured thereto which contains one or more multisided tokens, for example conventional six-sided dice, coins, or cards. When the player throws the disc, the tokens will become agitated, resulting in a random disposition of the tokens when the throwing device comes to rest. Players can accumulate points based on the values displayed on the dice within the container. The throwing device may be provided with a container having two compartments, so that points may be determined for two players in a single throw.
Claims14
A game element comprising:
- a flying disc having a ring and portions defining a closed container with see-through portions;
- at least one token disposed within the closed container, the at least one token having at least two display states, such that agitation of the token when the game element is tossed may cause the at least one token to assume one or another of the at least two display states within the closed container.
A throwing device comprising:
- a flying disc having an annular ring;
- a central container having a compartment which may receive one or more tokens therein;
- a plurality of members which extend radially inward from the ring to connect the ring to the central container, the throwing device being throwable to agitate any tokens received within the central container.
A game element comprising:
- a flying disc having portions defining a closed container having two distinct compartments, one above the other, and each with see-through portions;
- at least one first token disposed within one of the at least two distinct compartments;
- and
- at least one second token disposed within another of the at least two distinct compartments, wherein the at least one second token has visible attributes which are differentiated from those of the at least one first token, such that when the game element is tossed it will land with either the first or second compartment in an uppermost condition, thereby displaying either the at least one first token or the at least second token at a more elevated orientation to thereby signal a superior point total to the player who has selected said more elevated token.
Dependencies are inferred from the claim text.