Room shaders for animated movies
AssigneesSony Corporation, Sony Pictures Entertainment Inc.
InventorsBret St. Clair, Ole Gulbrandsen
Life of this patent
Estimating the term…
Abstract
Generating image data for a room image, including: generating at least one planar layer in depth for a first room image; generating at least one wall layer for a wall in the first room image; creating a second room image by duplicating one or more of the at least one planar layer for the first room image and duplicating one of more of the at least one wall layer for the first room image, and modifying the at least one duplicate planar layer and the at least one duplicate wall layer; and applying the first room image and the second room image as patterns to a surface of a building image.
Claims20
A method of generating image data for a room image, the method comprising:
- generating at least one planar layer in depth for a first room image;
- generating at least one wall layer for a wall in the first room image;
- creating a second room image by duplicating one or more of the at least one planar layer for the first room image and duplicating one of more of the at least one wall layer for the first room image, and modifying the at least one duplicate planar layer and the at least one duplicate wall layer;
- and
- applying the first room image and the second room image as patterns to a surface of a building image.
A room shader for generating image data for a room image, the room shader comprising:
- a layers generator to generate at least one planar layer in depth for a first room image;
- a wall generator to generate at least one wall layer for a wall in the first room image;
- a pattern multiplier to create a second room image by duplicating one or more of the at least one planar layer for the first room image and duplicating one or more of the at least one wall layer for the first room image,
- the pattern multiplier to modify the at least one duplicate planar layer and the at least one duplicate wall layer;
- and
- a pattern applier to apply the first room image and the second room image as patterns to a surface of a building image.
A non-transitory computer-readable storage medium storing a computer program to generate image data for a room image, the computer program comprising executable instructions that cause a computer to:
- generate at least one planar layer in depth for a first room image;
- generate at least one wall layer for a wall in the first room image;
- create a second room image by duplicating the at least one planar layer for the first room image and duplicating one or more of the at least one wall layer for the first room image, and modifying one or more of the at least one duplicate planar layer and the at least one duplicate wall layer;
- and
- apply the first room image and the second room image as patterns to a surface of a building image.
Dependencies are inferred from the claim text.