Crowd-sourced cloud gaming using peer-to-peer streaming
AssigneeSony Interactive Entertainment Inc.
InventorsDylan Butler, Kyle Cannon
Life of this patent
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AssigneeSony Interactive Entertainment Inc.
InventorsDylan Butler, Kyle Cannon
Estimating the term…
A method includes: executing, by a cloud gaming machine, a session of a cloud video game, the session configured to generate gameplay video; streaming the gameplay video from the cloud gaming machine over a network to a primary user device; wherein the primary user device is configured to stream the gameplay video over a peer-to-peer network to one or more secondary user devices; wherein the primary user device is configured to process primary inputs, that are generated from interactive gameplay associated with the primary user device, and secondary inputs, that are generated from interactive gameplay associated with the one or more secondary user devices, to generate aggregated inputs; receiving, over the network by the cloud gaming machine, the aggregated inputs from the primary user device; wherein executing the session of the cloud video game includes applying the aggregated inputs to update a game state of the cloud video game.
A method, comprising:
A non-transitory computer readable medium having program instructions embodied thereon, the program instructions configured, when executed by at least one server computer, to cause said at least one server computer to perform a method including the following method operations:
A system, comprising:
Dependencies are inferred from the claim text.