System and Method For Wagering in a Live Sports Social Media Environment
OwnerSamantha Jonesinventor
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Abstract
The present invention discloses a system and method for wagering in a live sports social media environment. The system includes a device having a user interface, the device is in communication with a network. At least one server, in operable communication with a processor, has operable instructions to provide a wagering interface to a plurality of users, stream an event, and provide a means for wagering on the event.
Claims20
A system for wagering in a live sports social media environment, the system comprising:
- a. a device having a processor configured to provide a user interface thereon, the device in communication with a network;
- and
- b. at least one server in communication with the network, the processor having operable instructions to perform the following:
- i. providing a wagering interface to a plurality of users;
- ii. streaming an event such that the event is provided on the wagering interface;
- and
- iii. wagering, via the users, on the event.
A system for wagering in a live sports social media environment, the system comprising:
- a. a device having processor providing a user interface thereon, the device in communication with a network;
- b. a wagering system including a credit manager, the wagering system configured to provide a wagering interface to a plurality of users;
- and
- c. at least one server in communication with the network, the processor having operable instructions to perform the following:
- i. providing a wagering interface to a plurality of users;
- ii. streaming an event such that the event is provided on the wagering interface;
- and
- iii. wagering, via the users, on the event.
A method for providing a wagering interface in a social media sports environment, the method comprising:
- a. providing, via a processor, a wagering interface and at least one of the following:
- i. a communications interface;
- ii. a fantasy sports interface;
- iii. a podcast interface;
- and
- iv. a marketplace interface.
- b. streaming, via a plurality of third-party providers, an event to a group of users interacting with the wagering interface;
- c. facilitating wagers between a group of users, wherein the wagers are dependent on the event;
- and
- d. providing, via a financial institution, a means for payment via a payment processing system.
Dependencies are inferred from the claim text.