Techniques for generating stylized quad-meshes from tri-meshes
AssigneeAutodesk, Inc.
InventorsHooman SHAYANI, Mark Thomas DAVIS, Andriy BANADYGA, Stephen BARLEY
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AssigneeAutodesk, Inc.
InventorsHooman SHAYANI, Mark Thomas DAVIS, Andriy BANADYGA, Stephen BARLEY
Estimating the term…
In various embodiments, a stylization subsystem automatically modifies a three-dimensional (3D) object design. In operation, the stylization subsystem generates a simplified quad mesh based on an input triangle mesh that represents the 3D object design, a preferred orientation associated with at least a portion of the input triangle mesh, and mesh complexity constraint(s). The stylization subsystem then converts the simplified quad mesh to a simplified T-spline. Subsequently, the stylization subsystem creases one or more of edges included in the simplified T-spline to generate a stylized T-spline. Notably, the stylized T-spline represents a stylized design that is more convergent with the preferred orientation(s) than the 3D object design. Advantageously, relative to prior art approaches, the stylization subsystem can more efficiently modify the 3D object design to improve overall aesthetics and manufacturability.
A computer-implemented method for automatically modifying a three-dimensional (3D) object design, the method comprising:
One or more non-transitory computer readable media including instructions that, when executed by one or more processors, cause the one or more processors to automatically modify a three-dimensional (3D) object design by performing the steps of:
A system for automatically modifying a three-dimensional (3D) object design, the system comprising:
Dependencies are inferred from the claim text.