Method for locking target in game scenario and terminal
AssigneeTencent Technology (Shenzhen) Company Limited
InventorsYong Tang, Changyan Liao
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AssigneeTencent Technology (Shenzhen) Company Limited
InventorsYong Tang, Changyan Liao
Estimating the term…
A method is performed at a terminal for locking a target in a game application, the method comprising: obtaining input gesture information from a user on an operation interface of a game application; recognizing the gesture information to obtain a switching instruction of the game application corresponding to the gesture information; selecting an object category of virtual characters according to the switching instruction; locking a target virtual character in the object category according to a preset rule and performing an operation on the target virtual character; and marking the target virtual character that has been locked using a first indicator and a second target virtual character that has not been locked using a second indicator visually distinct from the first indicator.
A method for locking a target in a game application, the method comprising:
A terminal, comprising:
A non-transitory computer readable storage medium storing one or more programs, that are configured to be executed by one or more processors of a terminal and cause the terminal to perform a plurality of operations including:
Dependencies are inferred from the claim text.